Skater Reviews: Tony Hawk’s Pro Skater 3 (Xbox, PSX)

Skater Reviews: Tony Hawk’s Pro Skater 3 (Xbox, PSX)

Tony Hawk 3 was released to glowing critical
reviews. In fact, it’s the tied for the highest rated
game of all time on the PS2. But is it a good SKATEBOARDING game? Is it a worthy successor to Pro Skater 2? Let’s take a look and find out . When Tony Hawk 3 came out on PS2, I got it
the day it came out, just like millions of other people. But I’m actually going to be playing the
Xbox version for this review. For this whole generation of games, the Xbox
version is better. The graphics are better, there are more effects,
and there’s usually some kind of bonus. For Pro Skater 3, there’s a bonus oil rig
level, and you can check that out in my impressions video I put up. There’s also surround sound and 480p resolution. Tony Hawk 4 is actually 720p. So if you’ve got the choice, go with the
Xbox. But I’m also going to be taking a look at
the PS1 version too – which I never bothered with back in the day since I had a PS2. But it’s actually shockingly good. I had a really good time with this. Ok, let’s get started. So with the new hardware, the engine of the
game was remade, and Neversoft made quite a few changes and upgrades. This always has the potential to ruin the
series, kind of like the new engine for Project 8 did. The biggest change is the reverts. This makes a huge difference in the gameplay. Being able to link tricks from transition
to street is big change, and it marks a new direction in the series. The level design from here on out will be
more hands-off. Everything links with everything else, and
it’s more about hitting as many buttons as you can while keeping your balance meter
centered. You still need to find and collect things,
but that becomes less important in future games. But Tony Hawk 3 is a good balance between
the old style of Tony Hawk games and the new style. I think that’s why so many people say this
game is their favorite – It’s got classic gameplay, but nice, upgraded graphics. There’s more vertical depth to the levels,
and there are more characters on screen. So far, the only other moving things on screen
were cars, and a bull. It’s pretty cool, because it opens up some
new options for challenges, like stopping the pickpockets at the airport and impressing
the other skaters in Canada. These things fit pretty well in the Tony Hawk
universe without having to really mess with the style of the games. Another new thing is the different goals for
vert and street skaters. Knowing that you’re starting out with stats
that are more geared toward one style more than the other, you’ll be given different
objectives – like doing a cannonball over the vert ramp versus doing a 50-50 on TC’s
rail in the Foundry. The locations of the SKATE letters are also
changed based on the type of skater you pick. Stuff like this bumps up the replay value,
and I would say that this is the most replayable Tony Hawk game in the series. After 3, there are cutscenes and videos all
the time, and you don’t really want to sit through that stuff too much. Pro Skater 3 is a really tight experience. There isn’t nearly as much wasted time as
earlier entries. In my Tony Hawk 2 review, I talked about how
I would beat the whole game without ever upgrading my stats – and the reason for that, aside
from the extra challenge, is because I didn’t want to sit through all the load times. In Pro Skater 3, everything can be done from
the menu between levels! That’s a huge upgrade. The reason this works so well is because there
is no more cash in the game – you collect stat points and decks directly, and you unlock
new special trick slots periodically as you beat levels. Another thing that changed is how dynamic
those levels are. You could knock things down and unlock areas
in Tony Hawk 2, but 3 takes it to a new level. You can knock snow out of a tree and build
a ramp, and you even cause an earthquake in Los Angeles, which rearranges the level and
gives you some new stuff to skate. The levels are all varied, and well designed. Look at the airport. One of the challenges is to take tickets to
your friends at the gate. But the X-ray machines will void the tickets,
so you have to ollie over them on your way to the gate. This kind of stuff breaks the monotony of
the goals. In Pro Skater 2, there was always something
to collect, but it made no difference what it was – subway tokens, liberty bells, spray
cans – they didn’t act or feel different in any way. It was just a theme. But that changes here. You have to find the ax in Suburbia, the tickets
I mentioned earlier, the valves in the Foundry… or sometimes you don’t collect anything
and you have extra trick challenges. The variety and design of these levels helps
the game rank as one of the best in the series. While we’re talking about the levels, let’s
take a quick look at the Oil Rig level, exclusive to the Xbox. So, this version of the game was actually
ported directly by Neversoft, and this level was designed by them. So it’s not a weird add-on, it’s probably
an official level that they just didn’t have time to finish when the PS2 version came
out. You unlock it after you beat the career mode
with any character. Unfortunately, there are no goals here, but
it’s still a cool bonus to have. I played this more on my impressions video
if you want to see more. In addition to the upgrades in level design,
they’ve also added a lot of new tricks, and hidden combos. Now there are more double taps, giving you
a lot more tricks without getting into specials. This system was expanded in further games,
but it works well here. Just like in Pro Skater 2, there are a lot
of unlockables here, from bonus characters to unlockable levels, to videos of the Neversoft
team. There’s tons of content to enjoy for weeks. All in all, this version of the game is a
masterpiece. But I’d also like to take a look at the
PS1 version. The original Playstation version of this game
is actually really good. I’m glad I got it out for this review. It’s quite a bit different from the next
gen version, and it’s worth playing through. There are a lot of different challenges, like
starting the press in the Foundry, and Icing the Ice Cream Man in Suburbia. A few of the levels are reimagined too, like
the Canada level. Not only do you have different objectives,
like smashing the totem poles and blowing up the tree, but you can skate around past
the fence and get up on these buildings. It’s cool after all these years to actually
get some new challenges in a classic game. It almost feels like DLC for the PS2 version. In Los Angeles, which you get to much earlier
in this version, you don’t have to stop the police chase, but you do have to find
and grind the elevator rail. I haven’t had to actually figure anything
out in one of these games in 15 years. Not only is the career mode a bit different,
but there’s actually a bonus level. Instead of getting the cruise ship in the
career, you get a downhill level in Rio De Janeiro. It’s nothing special, really, and having
the Big Drop makes it a little tough to play, but it’s cool to have a brand new old level. The fact that it uses the old engine has a
few issues though. The reverts are really hard to pull off. If you hit R2 and try to manual, there’s
a slim chance that you’ll do it, but most of the time you’ll do a revert and a manual,
but it will restart the combo. I was able to beat all the high scores and
get golds in all the contests though, so it’s just annoying, not game breaking. It also doesn’t have the hidden combos either. Again, not a big deal. Tony Hawk 3 on the Playstation is a hidden
gem. It was developed by the same guys who made
Grind Session, and it definitely shows, because they did a great job. The N64 version is probably good too, but
I didn’t give that a try. It’s actually the LAST game ever released
for the system, a year late, in 2002. OK so what can I say about Tony Hawk 3? It’s a classic. I still give the edge to number 2 as being
a little bit better, but I’ll admit that there might be some nostalgia there. I just think that it feels a little more true
to skateboarding without the reverts. But with that said, this is PROBABLY my second
favorite. I’m replaying all the Tony Hawk games for
review purposes now, and when I’m done, I’ll be able to rank them all better. What did you guys think of Tony Hawk 3? Were you even skating yet when it came out? What do you think about the engine of this
game, with reverts but no spine transfers and no walking? I think it’s kind of a sweet spot in the
series. If you liked this review, hit the like button
and subscribe for more stuff like this every Tuesday, and sometimes bonus videos throughout
the week. Until next time, here are some more videos
that you might want to check out. Thanks for watching.

100 thoughts on “Skater Reviews: Tony Hawk’s Pro Skater 3 (Xbox, PSX)

  1. I'm pretty sure THPS3 was my first Tony Hawk game, and I probably got it around its release date. I got my first skateboard shortly after. I blame Rodney Mullen's video clip!

  2. I put a million hours into Tony Hawk 3. Especially the level editor! Such nostalgia! In your impressions video, I said I was done with it but now…. its time to dust off the PS2. And find a copy of the PS1 version as well.

    Now TH4 on the other hand is probably the game I remember the least. That one had driving? And the ability to get off the board? Hm, that might have been THUG.

  3. i remember playing this game around the time it out and couldn't believe how amazing it was. i honestly haven't felt that way about any video game since then.

  4. Loved these dude. Whether you wanted to play the games how they were made to play; as an arcade style skateboarding game or whether you wanted to play it as a semi-realistic skating game, you could. I would play far into the game and if I wanted a break to free skate, you could still play it as if you were trying to realistically skate. I still do that on the Pro Skater 5 whenever I get a bit bored of playing the EA Skate games. I really wish that all of the customization freedom you had in the early games were still implemented into the last few made. Especially with the power of the new generation of consoles with far less hardware limitations, I could only imagine what a new THPS game would be like. Pro Skater HD and 5 didn't receive good reviews, and I could agree with a lot of things said, but I still play them extremely often and I'm still blown away at how smooth they are for the most part. There's the obvious flaws and bugs, but as a fan and skateboarder in general, the game is still entertaining to play. I really hope that we might see a pro Skater 6 at some point, disregarding the unsuccessful attempts at the last two games. Personally, I'd like to see a new game with a lot of aspects from Pro Skater 4, and both Underground games regarding the story/career mode. THUG was my absolute favorite and I loved the fact that the game expanded from a strictly arcade style game into a game with a story behind your character mixed with the familiar play style. Also, I still like the hidden character aspect. I really hope we see a Pro Skater 6, or some kind of remastered versions of the underground games. Maybe even a bundle that comes with THPS1-4. I could see that being nearly impossible because of the soundtrack/older skateboarders in the game, but something along those lines would be great.

  5. Since youre doing them in order, does this mean that after thps4, youre gonna do thps5? Since that is the latest one.

  6. Great review! Thank you for going through the extra effort of reviewing it for PS1 as well. Really interesting to see the differences.

  7. nice that u did a review on this, i loved it and i only bought it for the xbox and loved it :*
    chilly review 😉 ~_~
    and i think that neversoft did it so well that u can buy that game 3 timez and alwayz have it a lil bit different 😀 but itz tha same game, that was actually that thing that got me, but itz a shame that Activision destroyed neversoft >(

  8. yo, this has nothing to do with this video but could you please talk about "eco friendly" skate companies? And make a list of them or something?

  9. Underground is the best, because, not only the skating mechanics in the game are good, especially the walking…it was because it actually featured a story for the first time, starring your own created skater….don't get me wrong, Pro Skater 3 is a masterpiece, but I had so much fun playing Underground and I miss playing it….plus, the soundtrack is so damn nostalgic and superb

  10. I don't think the Xbox exclusive level was unfinished when the game was released. The PS2 version had online play and the Oil Rig level was given to Xbox players instead. Even though the Online features are no longer available on the PS2 version, I would still play the game on a Playstation controller over an Xbox one.

  11. There is a secret character in thps3 that is only unlocked by using a cheat I will tell you who is the character if you press read more

    Doom Guy

  12. It's a pleasant surprise to see obscure Tony Hawk Levels return in the later games such as Amjam from Tony Hawk Pro Skater 2x(Xbox exclusive) in Underground in tampa. Oil Rig from Proskater 3 brought into Wasteland, as well as Rio de Janeiro ps1 into Project 8 ps2 version

  13. First thps 3 I've ever played was on ps1, the moment I started I was like, nah, I'd rather thps 2. However when I got my ps2, I got a chance of playing thps 3 again, and it blew my mind, it was a completely different game, huge changes, great features, def one of the best Tony hawks games ever.

  14. We had the PS1 version because we didn't have much money growing up, but that game was probably the most fun I've had on the system. Playing split screen and making new levels kept us playing for a long time.

  15. Your game reviews are so on point. i hope you savage THPS5 one day, and especially Robomodo. Please watch the "tony hawks pro hater" video for inspiration.

  16. oh yes the Rio level. i totally forgot that i had thps3 on psx and not on xbox. for so many years i wondered on in which game the rio level was 😀

  17. I know it's not actually the same type of game but I'd love to hear your thoughts on the jet set radio games

  18. How did you get this game in 480p on original xbox? I get a distorted screen. Or did you play this on 360? Thanks!

  19. Funny story is my mother almost bought me the PlayStation 1 version of Tony Hawk 3 but she bought me the PlayStation 2 version knowing that the only thing was blood which she didn't care too much about although there were a few curse words in the lyrics but I think she cared too much on that either it was one of the first two games I had for the system when I got it in Christmas only bummer was is I didn't get a memory card day one with my system so I always had to restart or risk my console burning up and keeping it on all the time just so I didn't lose my save because she thought the PlayStation 1 memory card would work for PlayStation 2 games parents and my right

  20. Tony Hawk's Pro Skater 3 on the Xbox was my first Tony Hawk game ever and I still have fond memories of that game. I guess they really nailed it. For me, the best are THPS3 and THPS4, but I really like all the games released until American Wasteland. After that, they changed it too much and it was a pain in the ass to play.

  21. I'm playing this on PS1 for the first time in years! I used to play it on PC a couple of years ago and I had totally forgotten that that was an upgraded version from the PS1 game, which was kinda disappointing. I still think that on the PS1, THPS2 was better, but the Xbox version of the game is really cool.

  22. Me encanta proskater 3. Este es mi primer juego que me senté y ha pasado de un trago en un 100% desde la primera vez.

  23. Xbox version sucks. On the first Xbox, there were too many buttons that were on weird spots, like the black and white button

  24. THPS3 was the only pro skater game I had as a kid and I had it on the PS1 completely unaware that the ps2, xbox version was so different. Most likely the nostalgia in me but once I got into high school and a friend had it on ps2, I actually really didn't like it. It didn't feel like a classic pro skater game to me. The Canada level is the main one I didn't like as the map was so different and I kind of thought it was stupid and felt too silly in its design compared to the PS1 version. That updated version to me is where the silly Tony Hawk trademarks started to come through and I think the Ps1 version is the last classic Hawk game.

  25. I like 1-3 equally, they are good in their own ways. 1 really tests your skills without using manuals, two they added manualls but it's a little clunky, and 3 perfected it but maybe a little too easy.

  26. Heck yeah! Drain that Lip stat. I always put it in Switch so I didn’t have to worry with the skater’s stance. Best game in the series, hands down. I’m doing a slow burn towards 100% and I always love picking this game back up.

  27. please discuss the ps1 version of pro skater 4 – it's a strange oddity. it includes reverts/levelling out your board AND a (really wonky) 3D camera when using analog sticks

  28. Thps 2 is the best. Not only because of nostalgia but it feels like you have to put some effort into it. Notice that the screen moves with you when you go up a ramp, that would almost make me move up my chair. Thps 3 and later versions were awesome but the skating felt kinda static.

  29. The PS1 version was the one I owned first because my parents couldn’t afford a PS2 at the time. I remember enjoying it a lot, but became bitter toward it once my cousin came over and brought his copy of THPS3 on PS2.

    Eventually got a PS2 and THPS3 (and Jak & Daxter) were the first games I got for it. I never looked back at the PS1 version, but this video kind of made me want to pull it out and play it again, I admire that it wasn’t just a downscaled version of the 6th gen game more than it was simply a different version.

    THPS2 is still the definitive Tony Hawk game for me, but 3 is definitely a close second. I have more nostalgia for the first game, but can admit that it’s incredibly janky in comparison to the later games without the manual.

  30. I wish they would take THPS3, remake it with modern graphics, add real skate brands with their products like decks, trucks, bearings, wheels, etc while making that system a sort of upgrade system you need to earn. Take that and make a whole bunch of real skateparks from around the world. Do the most popular as well as those hidden gems that pro skaters grew up on. I would love to see Woodward. Not the west one. But just add a real mega ramp alongside the mini mega. For characters, give us the good ol classics along with legends like Tony, Caballero, Gonz, etc. But also add modern skaters like Nyjah, Joslin, Cole, Kelvin, Ishod, Zion Wright, etc. Would be sick.

  31. I hate when games have exclusive content for certain consoles. It's such a slap in the face that we, as customers, should make a bigger stink about. If I don't have an Xbox, why should I miss out on content even though I paid the same price as everyone else? I think console companies talk to each other about this and work to split it up. This way you have a much better chance at selling more consoles and games.

  32. Guys this game is just absolutely phenomenal I play on expert mode and 0 stats and at the airport in the bottom stairs I pulled of a bs crooked going up a bs crooked going down and impossible out I had been trying for an hour this game with these settings is no joke if you are not perfect with your timing you will fall on your ass so many times I absolutely love the trial and error in doing tricks guys please try it expert mode no stats you will be amazed BTW Great videos rad rat I love your channel you are awesome XD

  33. A translate error at 6:28. I think they want to write "downhill party" in portuguese, but they used the word that means "political party" like the republicans and democrats in portuguese. Maybe Bob Burnquist could have help them, but he was with the Konami guys heheh

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